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Candy Land

Project Status

Project Type

Project Duration

Tools

Langages

Roles

Finished

Student demo

4 months

Unity, Photoshop

C#

Gameplay Developer,
Graphist

  • Github
  • Itch
  • Hashnode

Resume

Narrative point&click in a candy land where you must help a candy friend to retrieve his path in this world.

Conception

DPhotoshop permit to transform any image in many ways. With some searchs, I found a transformation in a cardboard style, so it was the base of our project and we worked all along with this. I think even today it was a great idea, as a narrative game, and with this idea, we got not so many development and art to do compared to any other game, which permit us to work more on the narrative aspect.

Candy universe... hmm... we loved both chocolate and cakes.

Unity's Note

I know there is a lot of softwares that permit to make links between stories and answers to make a proper narrative game design, but I was convinced it was not necessary and I could do it inside my editor scene, which was finally very costly in resources as content was coming on the project.

Credits

Robin LUXEREAU

Julien GUÉNARD

Graphist

Gameplay Developer / Graphist

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