Orbeon
Project Status
Project Type
Project Duration
Tools
Langages
Roles
Finished
Student demo
8 months
Unity, Photoshop
C#
Gameplay Developer
Resume
A turn-based tactical aztec soccer where you must move the ball before your opponent with spells, like tornados or totems.
Conception
Our reference was mainly Dofus, but we checked many other tactical RPG games, so at the end we finished to want to play on an arena with spells that involve knockback a ball.
Thematic of Orbeon was an aztec soccer style with fantasy features.
As a long-term project, for this game we showed it to public with social networks and by going to events like inside bars or Indiecade, at a moment we all worked on flyers and stuffs for this.
Unity's Note
It was important for me to don't import any code assets for this tactical turn-based. There is a tilemap on Unity, in 2018 I don't think there was an isometric one, but even if, that's would have be too restrictive, I prefer to code my own functions and singletons to be more flexible.
Credits
Rindra RAKOTOMANGA
Jean-Maxime PICHON
Arthur LLORENS
Julien GUÉNARD
Graphist
Game Designer
Gameplay Developer
Gameplay Developer