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Orbeon

Project Status

Project Type

Project Duration

Tools

Langages

Roles

Finished

Student demo

8 months

Unity, Photoshop

C#

Gameplay Developer

  • Github
  • Itch
  • Hashnode

Resume

A turn-based tactical aztec soccer where you must move the ball before your opponent with spells, like tornados or totems.

Conception

Our reference was mainly Dofus, but we checked many other tactical RPG games, so at the end we finished to want to play on an arena with spells that involve knockback a ball.

Thematic of Orbeon was an aztec soccer style with fantasy features.

 

As a long-term project, for this game we showed it to public with social networks and by going to events like inside bars or Indiecade, at a moment we all worked on flyers and stuffs for this.

Unity's Note

It was important for me to don't import any code assets for this tactical turn-based. There is a tilemap on Unity, in 2018 I don't think there was an isometric one, but even if, that's would have be too restrictive, I prefer to code my own functions and singletons to be more flexible.

Credits

Rindra RAKOTOMANGA

Jean-Maxime PICHON

Arthur LLORENS

Julien GUÉNARD

Graphist

Game Designer

Gameplay Developer

Gameplay Developer

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