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FAQ

Who am I ?

Hello ! I'm Julien.
I mainly develop games throught coding on game engines. My studies allowed me to use commercial softwares to make assets and be flexible. Today I'm a freelance to give lessons of C# and I travel a lot in France to participate to some game jams.



Where can I find your work ?

Below this FAQ you can check some of my recent prototypes, also you can checkout my networks such as Twitter or Github, where I can often give news of my activity.



What are you interested in ?
My traveling hobby these last years give me confidence to move across the world to work. Discovering new cities, new peoples and be part of a new project it is what drive me.



What softwares can you use ?

Unity - Unreal Engine - Godot Engine - Blender - 3DSMax - Gimp - Photoshop - Premiere - After Effects

What useful skills can you bring to a project ?

I'm organized and conscientious, its important for me to know every aspect of a project to well done my work.
I regularly use Trello, Excel and tools that permit project management to move forward properly.

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Portfolio

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Fogo

June 2023

tactical

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Started in No Crunch Game Jam at Strasbourg, in this game you control a gang of brutal and passif units, you can move the leader or grab and throw your minions.

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Orbeon

2019

turn-based

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Main project of the last year of my Multimedia and Management school. An aztec soccer in a turn-based game, you cast elements like tornados to change ball's direction.

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Bag Horn

May 2023

puzzle, inventory

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I traveled in Rennes at the Stunjam to craft a prototype from sratch where I make my own inventory for the purpose of a puzzle / narrative game.

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Pyromancer

2017

infiltration

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Play with fire and burn houses without being spoted. This in a way permit to work both with discretion and destruction.

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Space Resurector

January 2023

typing game

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My first game jam in a row for 2023 was in Rouen in the Kindarena. Here I make a typing game with a fellow developer mate.

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Candy Land

2016

narrative,

point&click

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Discover this candy land with handmade art and high in color narration.

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Mille Sabords

September 2022

board game

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As a dice game lover, I tried to dupplicate in a video game the one called "Mille Sabords", it serve me as a side project of my small Unity development formation.

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Dog Ball

2014

puzzle, platformer

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Control balls to activate trigger for a free food to your favorite dog. You can stop in time ball in air, which serve as platform for an other ball.

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Contact

6 Rue Sully, 78180, France

06 25 74 95 72

Thanks for the sent !

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